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Farm.io is an educational game that teaches players about rocks, minerals, and soils by having them run a farm and mine ore. The player must learn how to properly progress in their farm, as each soil has different properties and watering needs, and monsters can only be defeated with a sword made of a mineral that is as hard as the monster or harder. My partners and I worked directly with a third grade class to create this game. The learning topics of the game were provided by the teacher, and the students supplied the idea and name of the game.
My Contributions (Gameplay Programmer)
Combat
Attack to the left or right when the sword is equipped
Getting hit pushes the player back and takes half a heart
Inventory functionality
Items enter the inventory when the player is nearby and clicks on them
Switch which item is equipped with the keyboard numbers or clicking on the slot
Open the backpack to drag and drop items between the main and backup inventory
Crop growth tracking
Four plots grow crops at different rates
Crops only grow after having been watered and sleeping
Shop functions
Player can buy seeds, swords, and axes
Player can sell flowers and unneeded rocks and minerals
Tutorial and ending
Duration: January 2021 - May 2021
Game Engine: Unity